Crimson Desert's latest update makes sure you can always ...
Crimson Desert appears to be changing quicker than a musical theatre actor that has 90 seconds to put on a new outfit before their next n...
What’s Happening
Not gonna lie, Crimson Desert appears to be changing quicker than a musical theatre actor that has 90 seconds to put on a new outfit before their next number is up.
A new update arrived in the action RPG earlier today, bringing with it nothing particularly major, but several tweaks that’ll probably make you say something to the effect of “oh nice, that’ll be handy. ” Read more Home News Crimson Desert Crimson Desert’s latest update makes sure you can always look at Kliff’s generic mug and makes running much less annoying Tap off Image credit: Rock Paper Shotgun/Pearl Abyss News by Oisin Kuhnke Contributor Follow Crimson Desert Crimson Desert appears to be changing quicker than a musical theatre actor that has 90 seconds to put on a new outfit before their next number is up. (plot twist fr)
Your private storage is increasing from 240 slots up to a maximum of 1000.
The Details
This is entirely dependent on your Greymane camp expansion, with each expansion offering a set number of additional slots. There’s also an entirely cosmetic addition for those that want a good look at Kliff’s mug.
Now available is a headgear visibility toggle, which allows you to hide any headgear you have on. Specifically you’ve got four options to choose from: always show, show in combat, hide in cutscenes, and always hide.
Why This Matters
One of the most welcome changes, I imagine, will be the new movement controls option. There are two options two choose from now, basic and classic, which affects what you need to do to sprint. For basic, simply holding down whatever you have assigned as the sprint key will get you moving quickly.
Gaming fans have strong opinions about moves like this, and for good reason.
The Bottom Line
This also affects how you lose stamina, too; basic movement controls see your stamina bar being consumed at set intervals, and classic movement controls see it go down every time you hit the sprint key. You’ll also find a bunch of other fixes and tweaks, though I must say that obviously the most important addition is that there is a new armour set and helmet for cats.
What’s your take on this whole situation?
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