High On Life 2 Contains A Boss Fight So Wild The Devs Wer...
The sci-fi FPS also contains an intro inspired by Thirty Flights of Loving as well as a 10,000+ page script High On Life 2 Contains A Bos...
Whatโs Happening
Not gonna lie, The sci-fi FPS also contains an intro inspired by Thirty Flights of Loving as well as a 10,000+ page script High On Life 2 Contains A Boss Fight So Wild The Devs Werent Sure Xbox And PlayStation Would Allow It The sci-fi FPS also contains an intro inspired by Thirty Flights of Loving as well as a 10,000+ page script High On Life High on Life 2 interview Squanch Games By Zack Zwiezen Published | Comments ( 1 ) | ๐ Copied!
ยฉ Squanch Games dropped last month, High on Life 2 from Squanch Games is the bigger, wilder and funnier comedy shooter sequel to 2022s High on Life . This time around, Squanch added more of everything and tried to one-up the previous games over-the-top moments and action. (shocking, we know)
But in doing so, they produced a script with over 10,000 pages, pushed the boundaries of fair use, and almost created a boss fight that was too wacky to pass console certification.
The Details
In an email interview with Squanch Games narrative director Alec Robbins, I asked about a boss fight involving an alien sleazebag (voiced wonderfully ) who uses advanced tech to shrink down so small that he can climb into your battle suit and into High On Life 2 s menus. You then have to fight this bastard inside the games actual pause menu and settings.
Its awesome, but it also seemed fr tricky to create, something Robbins locked in. The Muppy Doo fight was tough to put together it was a classic case of making our own bed and having to lie in it, Robbins told Kotaku via email.
Why This Matters
early on in development, we had the idea for a fight where the boss shrinks down and goes inside your suit and menus, but actually figuring out exactly how to make that work gameplay-wise was a huge challenge. During the fight, the boss enemy actually starts tinkering with High on Life 2 s real in-game settings, doing things like changing the games language, which made some nervous at the studio.
This is the kind of news that gets gamers talking across social media.
The Bottom Line
This story is still developing, and weโll keep you updated as more info drops.
What do you think about all this?
Originally reported by Kotaku
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