Starship Troopers: Extermination ๐
They're taking it to the next level, no cap
So, you know how some games just get a lilโ stale after a while?
Well, Peter Maurice of Offworld is like โnah, letโs spice things upโ and theyโre exploring new types of missions and enemy encounters for Starship Troopers: Extermination.
The Tea โ
I mean, can you blame them? The original Starship Troopers is a whole mood (itโs giving me โ90s realness) and the game needs to live up to that.
Theyโre talking new missions, new enemies, the whole shebang. Itโs like theyโre trying to make the game so fire that weโll all be like โI wouldโve followed you into the very jaws of hellโ (RIP, Zander Barcalow).
Why This Matters (Or Doesnโt) ๐
Lowkey, this is kind of a big deal. I mean, who doesnโt love a good bug hunt?
And letโs be real, the people who actually know things are saying that this could be a game-changer (yes, really).
Itโs not just about shooting bugs, itโs about strategy, teamwork, and not getting your entire squad wiped out (no pressure).
The Vibe Check ๐
All I can say is, Iโm hella hyped.
If they can pull this off, itโll be a whole thing and Iโm not okay (in the best way possible).
Iโm talking main character energy, Iโm talking โIโm the hero this game needsโ vibes.
So, Peter Maurice and the team at Offworld, Iโm rooting for you. Donโt @ me.
Letโs see if you can make this game so good that weโll all be talking about it for weeks (touch grass, though, itโs not all about the game).
Originally reported by DualShockers
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vibe check: