Xbox Exec Talks Project Helix And Why Itll Be '...
The idea is to make one Xbox build work across multiple devices.
What’s Happening
Okay so The idea is to make one Xbox build work across multiple devices.
There’s still a lot we don’t know about Xbox’s next-gen Project Helix console, but we do know that it’ll support both console and PC games, and that in theory should make it an easier console to develop for than the Series X and S. Xbox Portfolio GM Chris Charla (who’s best-known for his work with the ID@Xbox program over the years) just spoke about this in an interview with IGN, explaining that it’ll “certainly” be easier for de News Xbox Project Helix Next-Gen New Xbox Console Xbox Exec Talks Project Helix And Why It’ll Be ‘Easier’ Than Series X|S To Develop For The idea is to make one Xbox build work across multiple devices by Fraser Gilbert Yesterday, 6:30pm : 0 There’s still a lot we don’t know about Xbox’s next-gen Project Helix console , but we do know that it’ll support both console and PC games, and that in theory should make it an easier console to develop for than the Series X and S. (it feels like chaos)
The biggest reason for this, it seems, is that the team wants one Xbox build to work across console, PC and cloud: “We’re working hard so developers can make one Xbox build in the future and it’ll run on their Project Helix console, on PC and on streaming and cloud surfaces like smart TVs and other devices.
The Details
” He then went on to advice for developers who want to bring their games to Project Helix, suggesting that if they’re developing for Xbox consoles, Xbox on PC and Xbox Play Anywhere right now, they’re in pole position for bringing games natively to the next Xbox console. “Someone looking to be ready for next-gen with Xbox should be developing for Xbox console today, developing for Xbox on PC, and supporting Xbox Play Anywhere.
That’ll put you in pole position for the next generation and ensure your Xbox on PC game runs natively on Project Helix. The exact specifics may differ per developer and game.
Why This Matters
” Charla pointed out that developers who are starting from a Steam build should probably focus on developing for the Xbox PC platform first, and then “use that as the basis for the Xbox console version”.
Gaming fans have strong opinions about moves like this, and for good reason.
The Bottom Line
This story is still developing, and we’ll keep you updated as more info drops.
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